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In fact only one version had a tribe based on a wild species instead of a domesticated breed and that was the most obvious- the Zebra. The previous adaptations all had two things in common, they were incomplete and their authors seemed ignorant of the plight of the many species of wild horse in the world. This is not the first attempt to adapt werehorses to the Storyteller System’s Werewolf: the Apocalypse® game, three others have already been published on various internet sites, yet all of those versions were disappointing to me. This revised Edition corrects that problem as well as fixes some` mistakes made in the original edition.
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However that version did not convert to PDF very well as the pictures bled into the watermark I used as a background. As this book was meant to replace the werewolves in my Apocalypse chronicle it is rather lengthily so I originally published it on the internet in nine parts. So I did some research than sat down with a copy of the Werewolf core rules (2nd edition) and the Player’s guide and created this document. I asked my players what kind of animals they would like to play and everyone agreed that horses were “nice”.
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Unfortunately two of my players were full of misinformation about wolves and refused to participate as they did not want to play “evil animals”. “Now I will believe that there are unicorns” -William Shakespeare In 2006 I decided to start a Werewolf: the Apocalypse® Chronicle. The Kinfolk of the Killina: the Takhi The Kinfolk of the Nabrima: the Brumby The Kinfolk of the Nhurim: the Mustang The Kinfolk of the Nimbi: the Donkey Character Sheets Horses of the Wind: The Animal Kinfolk The Kinfolk of the Arweharis: Zebras The Kinfolk of the Avarim: Celtic Ponies The Kinfolk of the Karkadamm: Asiatic Asses Totems Antagonists A Death Valley Bestiaryĭeath Valley National Park The Dwells of America Introduction Bibliography Werehorses in the World of Darkness Ashringa LexiconĬharacter Creation Merits & Flaws Forms and MovementĬombat Rules Iron, Rage, & the Delirium Renown

TABLE OF CONTENTS Horses of the Dawn: An Introduction All copyrighted work is from Simply Software’s Sci-Fi & Fantasy Clipart 3 and Witches and Wizards Clipart both edited by Jon Gustafson and © 1997-2008, No Hassle Home.
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The art used in this book comes from a variety of copyright free images as well as various Clipart publications including Corel Clipart, Hemera, Microsoft Works and Word, and Wikipedia Commons. This book is a Breed book designed for use with Werewolf: the Apocalypse published by White Wolf © 1994-2004 and a copy of that book is needed to play this game.Īll incidents, situations, institutions, governments and people are fictional or used in a fictional context and any similarity to persons living or dead is strictly coincidental. This document is a reorganized and reedited version of my original werehorse rules which were first published in nine parts back in 2005.
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This PDF has been published as a free download – if you are asked to pay for it you have been a victim of fraud. WEREHORSES FOR WHITE WOLF’S WEREWOLF: THE APOCALYPSE™ REVISED EDITION By Laura “Tamara” HensonĪshringa - Werehorses for White Wolf’s Werewolf: the Apocalypse Revised Edition © 2005, 2007, 2009 Laura “Tamara” Henson This book is copyrighted but you are encouraged to make copies and print-outs as needed.
